Gamification in eLearning
We take a look at how gamification can be used in eLearning in 2024.
We take a look at how gamification can be used in eLearning in 2024.
Blend discuss the book – the Power of moments by Chip and Dan Heath and explore how creating moments can elevate eLearning.
In part 2 of Blend’s question time Brendan and Tom dig deeper into their insights and influences in the world of eLearning.
In this episode of the Blend Podcast, Brendan and Tom ask each questions and explore their insights and influences in the world of eLearning.
This week Blend talk about how technology has either made us too connected or too isolated? What role does eLearning have to play in technological addiction?
How can we bridge the Digital Divide? Is digital Redlining something to worry about? Blend look at possible practical solutions.
This week Blend look at the First Aider as an eLearning case study. How has blended learning been addressed in this project?
This week Blend talk to Jade Song about mindfulness in education, and how it can be integrated into eLearning.
This week Blend talk about effective elearning examples they have found and how they have inspired interactive elearning content at Blend.
This week Tom and Brendan talk about the future of gamification, and how it will become more and more important in learning design and eLearning.
Explore the world of Blend Interactive Content
Discover Blend's journey
How Blend help you
Deep dive into projects